Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monsters
BESTIARY

Titanosaurus

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 50
HP
56,700
MP
1,000
Stagger
750
Strength
570
Stamina
400
Magic
570
Spirit
400
Speed
300

21,000 EXP · 13,500 gil

Plan your approach

Recorded elemental weaknesses: Ice

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice−50%
Wind50%
Earth0%
Lightning50%
Water0%
Light0%
Dark0%

Status resistance

Poison0%
Blind0%
Sleep0%
Silence0%
Paralysis0%
Confusion0%
Petrify0%
Charm0%
Berserk0%
Doom—
Slow0%
Strength down0%
Stamina down0%
Magic down0%
Spirit down0%
Instant death0%
Gravity0%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalNone
RareNone

Steals

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Combat Actions

Known moves for this variant. The attack pattern has not yet been checked.

CrushBasic attack · Silence fallback—
SinglePhysicalPower 181 hitStagger 25Accuracy 100
Bonebreaker

Deals non-elemental physical damage with a chance to lower physical defense.

SinglePhysicalPower 181 hitStagger 25Accuracy 100
Trample—
SinglePhysicalPower 181 hitStagger 25Accuracy 100
Death

Instantly KO an enemy.

Single20 MP
Level 5 DeathEffects: Instant Death. Open the ability for details.
Group
DoomHigh-risk actionEffects: Automatic Skill. Open the ability for details.
Single

Traits & Passives

Powerful and difficult to stagger, but rewards handsomely when defeated.

Uses Instant Death attacks.

Research Notes

This move list comes from the game files; the attack pattern has not yet been checked.

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 210,
  "table": "DT_UnitParameter",
  "row": "カースドレイドス",
  "offset": 119167,
  "faceIconId": 210,
  "dropNormalRate": 12,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    8009,
    8010
  ]
}