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BESTIARY

Malboro Marquis

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 53
HP
86,700
MP
1,000
Stagger
1,000
Strength
700
Stamina
400
Magic
700
Spirit
400
Speed
300

34,000 EXP · 20,000 gil

Plan your approach

Recorded elemental weaknesses: Fire

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire−50%
Ice0%
Wind0%
Earth0%
Lightning0%
Water200%
Light0%
Dark0%

Status resistance

Poison100%
Blind0%
Sleep0%
Silence0%
Paralysis100%
Confusion0%
Petrify0%
Charm0%
Berserk0%
Doom—
Slow0%
Strength down0%
Stamina down0%
Magic down0%
Spirit down0%
Instant death0%
Gravity0%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalNone
RareNone

Steals

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Combat Actions

Known moves for this variant. The attack pattern has not yet been checked.

WhipBasic attack · Silence fallback—
SinglePhysicalPower 122 hitsStagger 25Accuracy 100
Flatten—
SinglePhysicalPower 182 hitsStagger 25Accuracy 100
Bad Breath

Inflicts Poison, Blind, Silence and Confusion on all enemies.

Group
Digestive FluidEffects: Parameter Variation. Open the ability for details.
GroupPhysicalPower 121 hitStagger 12Accuracy 100
PollenEffects: Automatic Skill. Open the ability for details.
Single
Thwack—
GroupPhysicalPower 124 hitsStagger 12Accuracy 100
Putrid BreathHigh-risk action

Inflicts Poison, Blind, Silence, Confusion and Sleep on all enemies.

Group

Traits & Passives

Powerful and difficult to stagger, but rewards handsomely when defeated.

Uses a skill that inflicts multiple status ailments.

Research Notes

This move list comes from the game files; the attack pattern has not yet been checked.

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 258,
  "table": "DT_UnitParameter",
  "row": "モルボルマーキス",
  "offset": 145504,
  "faceIconId": 258,
  "dropNormalRate": 12,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    7051,
    7053
  ]
}