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BESTIARY

Ultima Weapon

4 recorded variants. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 70 · BOSS
HP
3,900,000
MP
9,999
Stagger
5,000
Strength
3,840
Stamina
650
Magic
1,024
Spirit
650
Speed
500

300,000 EXP · 500,000 gil

Plan your approach

Recorded elemental weaknesses: Wind, Water

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire50%
Ice0%
Wind−50%
Earth50%
Lightning0%
Water−50%
Light0%
Dark0%

Status resistance

Poison100%
Blind0%
Sleep100%
Silence100%
Paralysis50%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow100%
Strength down0%
Stamina down0%
Magic down100%
Spirit down100%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalMegalixir100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Follows a different attack pattern in each mode. Ultima Weapon changes mode after the pattern ends, then starts changing after every two attacks in Ultima Weapon’s final HP phase.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At the start of the fightStarts in Modus Infernus. Each mode follows the attack pairs below, then uses Ultima Beam before changing mode.
Modus Infernus, first four attack pairsSlam then Thwack; a buff move then Atomic Ray; Sandstorm then Firestorm; a buff move then Full power!. The buff move is Bravery if Ultima Weapon’s side lacks ATK up, otherwise Deprotega.
Modus Keraunos, first four attack pairsParalysis Slash then an equal choice of Throat Strike or Sleep Slash; Obsidian Vortex then an equal choice of Bioblaster or Slowga; Flash then an equal choice of Berserk or Stun Slash; Mind Blast then Disaster.
Modus Cocytus, first four attack pairsGravija then a 50% chance of Syphon Barrage, otherwise the MAG-buff move; MAG-buff move then Darkga; Gravija then Blizzard Beam; Execution then Blizzaga Barrage. The buff move is Faith if Ultima Weapon’s side lacks MAG up, otherwise Deshellga.
Modus Nemea, first four attack pairsNegation then Laser; Waterga then Dispelga if the party has a buff Ultima Weapon can remove, otherwise Curaga; Esuna if Ultima Weapon has Poison, Blind, Paralysis, a lowered main stat, increased Break damage taken, or Tactical Assault, otherwise Recuperate, then Holy; Mighty Guard then Mighty Aura.
After the four attack pairs, before the final HP phaseUse Ultima Beam, then change mode: 85% chance to take the next mode in Infernus → Keraunos → Cocytus → Nemea → Infernus, or 15% to skip ahead one extra place. Start the new mode from the first pair.
At 30% HP or less, after Colossal Energy DrawAfter every two attacks, randomly choose one of the four modes, with an equal chance for each. Keep the same place in the longer pattern; the new mode can be the one already in use.
After the fourth pair in the final HP phaseUse Ultima Beam and then Bravery in Infernus, Slowga in Keraunos, Faith in Cocytus, or Mighty Guard in Nemea. Return to the first pair and randomly choose a mode.
When Blizzaga Barrage or Syphon Barrage executesUse that skill twice in a row. Berserk aims for someone who does not already have Berserk.

Pattern Changes

  • At 70% HP or less, or when Ultima Weapon recovers from Ultima Weapon’s first Break, use Colossal Energy Draw. Reaching 30% HP or less afterward starts the faster mode changes.
  • When Ultima Weapon recovers from Break, jump to Ultima Beam as Ultima Weapon’s next attack.
Fight Details
  • In Cocytus, using Faith as the second move makes Ultima Weapon repeat the opening pair. Syphon Barrage or Deshellga lets Ultima Weapon continue.

Combat Actions

NonePhysicalSingle Target12110025—
  • Modus Infernus, first four attack pairs
—
NoneMagicAoE48150012—
  • At the start of the fight
  • After the four attack pairs, before the final HP phase
1 more
  • After the fourth pair in the final HP phase
—
None—Self—————Listed in the game files; no trigger was found in this AI.

Switches to physical mode. Ultima Weapon only.

None—Self—————Listed in the game files; no trigger was found in this AI.

Switches to disruption mode. Ultima Weapon only.

None—Self—————Listed in the game files; no trigger was found in this AI.

Switches to magic mode. Ultima Weapon only.

None—Self—————Listed in the game files; no trigger was found in this AI.

Switches to healing mode. Ultima Weapon only.

None—AoE—————Used in the special responses described above.

An enormous amount of energy is gathering... Ultima Weapon only.

NonePhysicalAoE12410012—
  • Modus Infernus, first four attack pairs
—
NoneMagicSingle Target——100256 MP
  • Modus Infernus, first four attack pairs
  • After the fourth pair in the final HP phase

Increase physical attack of an ally.

NoneMagicAoE——1002524 MP
  • Modus Infernus, first four attack pairs

Black magic. Lowers all enemies' physical defense. Ultima Weapon variant.

FirePhysicalSingle Target24110025—
  • Modus Infernus, first four attack pairs
—
EarthPhysicalAoE12210012—
  • Modus Infernus, first four attack pairs
Effects: Accuracy Variation. Open the ability for details.
FirePhysicalAoE18110012—
  • Modus Infernus, first four attack pairs
—
NonePhysicalSingle Target3011000—
  • Modus Infernus, first four attack pairs

Full Power! Ultima Weapon variant.

NoneMagicSingle Target——1002510 MP
  • Modus Nemea, first four attack pairs

Cure all status ailments other than KO.

NoneMagicAoE——100042 MP
  • Modus Nemea, first four attack pairs

Remove buffs from all enemies.

NoneMagicSingle Target——100256 MP
  • Modus Cocytus, first four attack pairs
  • After the fourth pair in the final HP phase

Increase magic attack of an ally.

NoneMagicAoE——100024 MP
  • Modus Keraunos, first four attack pairs
  • After the fourth pair in the final HP phase

Decrease speed of all enemies.

NoneMagicAoE——1002524 MP
  • Modus Cocytus, first four attack pairs

Black magic. Lowers all enemies' magic defense. Ultima Weapon variant.

NoneMagicAoETarget Cur HPRatio—1500075 MP
  • Modus Cocytus, first four attack pairs

Reduce the current HP of all enemies by 75%.

NoneMagicSingle Target150011006050 MP
  • Modus Nemea, first four attack pairs

Healing: fully restores HP.

LightMagicSingle Target8011004063 MP
  • Modus Nemea, first four attack pairs

Deal light magic damage.

WaterMagicAoE2431001544 MP
  • Modus Nemea, first four attack pairs

Deal water-type magic damage.

DarkMagicAoE2431002144 MP
  • Modus Cocytus, first four attack pairs

Deal dark magic damage.

NonePhysicalSingle Target18110025—
  • Modus Keraunos, first four attack pairs
Effects: Skill Unavailable. Open the ability for details.
LightMagicSingle Target18110025—
  • Modus Nemea, first four attack pairs
—
NonePhysicalSingle Target18110025—
  • Modus Keraunos, first four attack pairs
Effects: Automatic Skill. Open the ability for details.
NonePhysicalSingle Target18110025—
  • Modus Keraunos, first four attack pairs
Effects: Automatic Skill. Open the ability for details.
LightningMagicSingle Target24110025—
  • Modus Keraunos, first four attack pairs

Inflicts Paralysis, Poison and Silence on one enemy.

NonePhysicalAoE——10012—
  • Modus Keraunos, first four attack pairs

Inflicts Blind on all enemies.

None—AoE—————
  • Modus Nemea, first four attack pairs
  • After the fourth pair in the final HP phase
Effects: Defense. Open the ability for details.
NoneMagicAoE12110012—
  • Modus Keraunos, first four attack pairs
Effects: Parameter Variation. Open the ability for details.
IceMagicSingle Target18110025—
  • Modus Cocytus, first four attack pairs
—
NonePhysicalSingle Target12110025—
  • Modus Keraunos, first four attack pairs

Deal physical damage and inflict Paralysis.

IceMagicSingle Target6031000—
  • Modus Cocytus, first four attack pairs

Deals Ice magic damage. Ultima Weapon only.

NoneMagicSingle Target10041000—
  • Modus Cocytus, first four attack pairs

Absorbs MP. Ultima Weapon only.

None—Self—————
  • Modus Nemea, first four attack pairs

Bravery and Faith. Ultima Weapon variant.

None—AoE—————
  • Modus Nemea, first four attack pairs

Restores the stagger gauge. Ultima Weapon only.

None—AoE—————
  • Modus Keraunos, first four attack pairs

Has a chance to inflict Blind, Silence, Confusion and Doom on all enemies.

None—All Units—————
  • Modus Nemea, first four attack pairs
Effects: Cure Status Condition. Open the ability for details.
DarkMagicAoE36350012—
  • Modus Cocytus, first four attack pairs
—
None—AoE—————
  • Modus Keraunos, first four attack pairs
Effects: Automatic Skill. Open the ability for details.
None—Single Target—————
  • Modus Keraunos, first four attack pairs
  • When Blizzaga Barrage or Syphon Barrage executes

Cast Berserk on an enemy.

Traits & Passives

Shifts between different modes.

Has high physical attack.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 592,
  "table": "DT_UnitParameter",
  "row": "アルテマウェポン(インフェルノ)",
  "offset": 195665,
  "faceIconId": 592,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9921
  ]
}