Add Confuse
Adds a chance to inflict Confuse when using a standard attack or a battle skill.
How to use it
Free with the equipped vision
Available without spending AP when that vision is equipped and its required rank is reached.
Zidane · Awakening 4
Free from equipment
Active while wearing one of these items. The character must be able to equip the item; owning it does not permanently teach the passive.
Technical effect records · 1 records
Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.
Parameters and trigger data
Timing: Action Begin · Passive trigger: Deal Normal Atk · Activation: 100%
Raw parameters depend on the effect type. The ability description provides the interpreted behavior.
[2,-1,1003,1030,0,1,1,0,-1,-1,0,0,1,-1,-1]
Source data (English labels)
Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.
{
"id": 1237,
"row": "Add Confuse [1237]",
"offset": 16824,
"name": "Add Confuse",
"description": "Adds a chance to inflict Confuse when using a standard attack or a battle skill.",
"battleOnly": 0,
"effects": [
{
"bundle": {
"effectId": 10602,
"targetType": 6,
"targetRelation": 1,
"activeSkillAddTiming": 1,
"passiveSkillAddTiming": 42,
"conditionData": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
}
},
"effect": {
"row": "AutomaticSkill [10602]",
"offset": 33861,
"id": 10602,
"effectType": 42,
"applyTiming": 2,
"proceedTiming": 4,
"effectEndActionNum": 2,
"isUnremovable": 0,
"addProbability": 20,
"activationProbability": 100,
"activationCondition": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
},
"statusCondition": 6,
"paramList": [
2,
-1,
1003,
1030,
0,
1,
1,
0,
-1,
-1,
0,
0,
1,
-1,
-1
],
"isExecutingReaction": 0
}
}
]
}

