All skills
Limit Burst · Fire

Crimson Onslaught

Deal Fire physical damage to all enemies. Damage increases as the number of targets decreases.

Cost
200 LB
Target
A target group
Hits
12

Used by Enemies

Who can use it

Character abilities unlock by level. Vision requirements are listed with each source.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
Physical
Power
33
Base stagger
35
Accuracy value
500
Base critical chance
2%
Hits
12

Hit shares: 8.3% / 8.3% / 8.3% / 8.3% / 8.3% / 8.3% / 8.3% / 8.3% / 8.4% / 8.4% / 8.4% / 8.4%. Power is divided across these hits.

Stored crit threshold: 3. The displayed chance accounts for the game’s floating random roll.

How battle mechanics work →
Technical effect records · 2 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Dmg Mul Missing TgtEffect 12919
100% base application1 turn / action countSelf
Parameters and trigger data

Timing: Damage Calculation · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[4,20,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Mul Base Skill By LevelEffect 12966
100% base application1 turn / action countSelf
Parameters and trigger data

Timing: None · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[1500,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "row": "Crimson Onslaught [401030]",
  "offset": 25686,
  "hasUnit": 0,
  "belongCommandList": [
    10
  ],
  "commandIdBelongDebuggingAllSkills": [
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  ],
  "skillAttrType": 5,
  "skillEffectType": 1,
  "parameterVariationType": 1,
  "damageType": 1,
  "damageCalcType": 1,
  "parameterType": 1,
  "element": 1,
  "targetType": 2,
  "isTargetIgnoreSelf": 0,
  "targetRage": 0,
  "defaultTargetRelation": 2,
  "defaultTargetState": 0,
  "isSameRelationTargetingDisabled": 1,
  "isHostilityRelationTargetingDisabled": 0,
  "isAliveOnly": 1,
  "canTargetStoneUnit": 0,
  "cost": 200,
  "magnification": 33,
  "breakDamageValue": 35,
  "accuracy": 500,
  "criticalHitRate": 3,
  "statusCondition": 0,
  "hitCount": 12,
  "hitDamageRatioList": [
    0.08299999684095383,
    0.08299999684095383,
    0.08299999684095383,
    0.08299999684095383,
    0.08299999684095383,
    0.08299999684095383,
    0.08299999684095383,
    0.08299999684095383,
    0.08399999886751175,
    0.08399999886751175,
    0.08399999886751175,
    0.08399999886751175,
    0,
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    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
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  ],
  "isVisibleSkillName": 1,
  "auraSize": 0,
  "isReflectPenetration": 0,
  "isReverseDamageToUndead": 0,
  "isUnusableInCannotEscapeBattle": 0,
  "isApplyAllMag": 0,
  "skillIdAfterModeChange": -1,
  "isMimicEnabled": 1,
  "effectBundleList": [
    {
      "effectId": 12919,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 0,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": 12966,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 0,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
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        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
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      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
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      }
    },
    {
      "effectId": -1,
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      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
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        "param2": -1,
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      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    }
  ],
  "availableLocation": 0,
  "mapEffectType": 0,
  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "None",
  "totalDamageDisplayRule": 0,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 1,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 0,
  "mimicableUnitId": 1001,
  "selfSkillActivateVoiceLabel": "None",
  "isStopSystemVoice": 1,
  "isStopVoiceOnEnemyTarget": 0,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
  "id": 401030,
  "sortId": 600020,
  "name": "Crimson Onslaught",
  "description": "Deal Fire physical damage to all enemies. Damage increases as the number of targets decreases.",
  "skillIcon": {
    "tag": [
      93,
      0
    ]
  },
  "isRemovable": 1,
  "equipCost": 10,
  "filters": [
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  ]
}