Paradise Lost
For three turns, for all allies and enemies: Dark damage becomes 1.5 times normal; other elemental damage becomes 0.75 times normal. Non-elemental damage is unaffected.
- Cost
- No MP or LB cost
- Target
- All targets
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- None


