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BESTIARY

Nozuchi

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Full battle sprite
LEVEL 47
HP
54,000
MP
100
Stagger
750
Strength
535
Stamina
370
Magic
535
Spirit
370
Speed
210

17,000 EXP · 9,500 gil

Plan your approach

Recorded elemental weaknesses: Wind

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind−50%
Earth100%
Lightning0%
Water0%
Light0%
Dark0%

Status resistance

Poison0%
Blind0%
Sleep0%
Silence0%
Paralysis0%
Confusion0%
Petrify0%
Charm0%
Berserk0%
Doom—
Slow0%
Strength down0%
Stamina down0%
Magic down0%
Spirit down0%
Instant death0%
Gravity0%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalSmoke Bomb8.33%
RareNone

Steals

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Combat Actions

Known moves for this variant. The attack pattern has not yet been checked.

CrushBasic attack · Silence fallback—
SinglePhysicalPower 181 hitStagger 25Accuracy 100
Charge

A low-accuracy physical attack with a chance to inflict Paralysis.

SinglePhysicalPower 241 hitStagger 25Accuracy 70
SandstormEffects: Accuracy Variation. Open the ability for details.
EarthGroupPhysicalPower 122 hitsStagger 12Accuracy 100
SnortHigh-risk actionEffects: Withdrawal Battle · Impossible Select. Open the ability for details.
Single
Secrete AcidEffects: Parameter Variation. Open the ability for details.
GroupPhysicalPower 181 hitStagger 12Accuracy 100

Traits & Passives

Powerful and difficult to stagger, but rewards handsomely when defeated.

Uses a skill that removes targets from battle.

Research Notes

This move list comes from the game files; the attack pattern has not yet been checked.

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 306,
  "table": "DT_UnitParameter",
  "row": "ノヅチ",
  "offset": 171531,
  "faceIconId": 306,
  "dropNormalRate": 12,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    7010,
    7046
  ]
}