Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersLazarov
1 recorded variant. Select a variant to see its own stats, artwork and rewards.

- HP
- 45,000
- MP
- 999
- Stagger
- 700
- Strength
- 240
- Stamina
- 240
- Magic
- 270
- Spirit
- 240
- Speed
- 217
9,000 EXP · 10,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Calls four reinforcement waves in order, prioritizes support for injured allies, then switches to Lazarov’s own attack patterns.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Alone before all four reinforcement calls have occurred | Replace the planned action with the next call: Summon Experiment, Summon Experiment, Summon Experiment, then Injected the Blood of Onslaught!. |
| Before the fourth reinforcement call, ordinary three-action cycle | Use Aerora (about 56%) or Blizzara (about 44%); use Aeroga; use Debrave (about 44%) or Deprotect (about 56%). |
| When an ally survives and anyone on Lazarov’s side is at 50% HP or less | Use Cure, Mighty Guard, or Bravery according to whether this is the first, second, or third attack in Lazarov’s pattern. A single-target recovery move goes to the ally with the lowest HP. |
| After the fourth reinforcement call, HP at least 50% | Repeat Charge (60%) or True Strike (40%); Graviga (40%) or Sleep Gas (60%); Aeroga or Thundara equally. |
| Below 50% after the fourth call | Restart a three-action cycle: Revenge Blast; Aeroga or Thundara equally; Graviga. |
Fight Details
- Deprotect aims for someone without ATK down; Debrave aims for someone without DEF down.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| Magic | Single Target | 22 | 2 | 100 | 19 | 15 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 22 | 2 | 100 | 19 | 15 MP |
| Deal ice-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical defense of an enemy. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
1 more
| Deal wind-type magic damage. | ||
| None | Magic | Single Target | 200 | 1 | 100 | 50 | 6 MP |
| Healing: restores HP. | |
| None | — | AoE | — | — | — | — | — |
| Effects: Defense. Open the ability for details. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase physical attack of an ally. | |
| None | Physical | Single Target | 24 | 1 | 70 | 25 | — |
| A low-accuracy physical attack with a chance to inflict Paralysis. | |
| None | Physical | Single Target | 18 | 1 | 70 | 25 | — |
| — | |
| None | Magic | AoETarget Cur HPRatio | — | 1 | 500 | 0 | 50 MP |
| Reduce the current HP of all enemies by a set percentage. | |
| None | — | AoE | — | — | — | — | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — | Listed in the game files; no trigger was found in this AI. | Deals non-elemental physical damage with a chance to lower physical defense. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal lightning-type magic damage. | ||
| None | — | Self | — | — | — | — | — |
| Summons Hanger Ver. 5. | |
| None | — | Self | — | — | — | — | — |
| Summons Experiment No. 9. | |
| None | — | Self | — | — | — | — | — |
| Summons two Experiment No. 10 units. | |
| None | — | Self | — | — | — | — | — |
| Removes the damage barrier and raises physical attack and magic. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| — |
Traits & Passives
Summons experiments.
Uses Sleep attacks.
Physical / Magic GuardHalves incoming physical and magic damage.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 415,
"table": "DT_UnitParameter",
"row": "ラザロフ",
"offset": 180363,
"faceIconId": 415,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9029
]
}
