Spell · Wind
Aerora
Deal wind-type magic damage.
- Cost
- 15 MP
- Target
- One target
- Hits
- 2
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- Aether’s MinionListed in the enemy’s action pool
- AlhenaReferenced by boss AI
- GilgameshReferenced by boss AI
- Green ElementalListed in the enemy’s action pool
- LazarovReferenced by boss AI
- Page 32Listed in the enemy’s action pool
- Phantom Train True FormReferenced by boss AI
- Pit FiendListed in the enemy’s action pool
- ShaulaReferenced by boss AI
- VindemiatrixReferenced by boss AI
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Magic
- Power
- 22
- Base stagger
- 19
- Accuracy value
- 100
- Base critical chance
- 1%
- Hits
- 2
Hit shares: 50% / 50%. Power is divided across these hits.
Stored crit threshold: 2. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

