Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersGilgamesh
3 recorded variants. Select a variant to see its own stats, artwork and rewards.

- HP
- 6,000
- MP
- 999
- Stagger
- 1,000
- Strength
- 100
- Stamina
- 60
- Magic
- 100
- Spirit
- 60
- Speed
- 40
300 EXP · 2,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Alternates two groups of attacks. At specific HP thresholds, Gilgamesh interrupts them to challenge Rain, then Lasswell, then steal.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Ordinary odd → even actions | Choose from Slash (about 55%) or Aero (about 45%) → choose from Slash (about 33%) or Lightning (about 33%) or Wind Slash (about 33%). |
| Received damage leaves HP at 90% or less, before the Rain event is complete | If Rain 1001 is present, queue the Rain event and use Libra on him at the next action. Otherwise mark that event skipped and advance the scripted HP protection. |
| Received damage leaves HP at 70% or less after the Rain event is complete | If Lasswell 1002 is present, queue his event and use Libra on him. Otherwise skip that event and advance the HP protection. |
| Received damage leaves HP at 50% or less after the Lasswell event is complete | Queue the stealing event. Gilgamesh’s next action uses Steal; after the attacking action ends Gilgamesh immediately follows with Flee. |
| More than one story attack is waiting | Handle Rain first, then Lasswell, then the stealing sequence. Each happens once in the fight. |
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| — | |
| Magic | Single Target | 14 | 1 | 100 | 17 | 5 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 12 | 2 | 100 | 12 | — |
| — | ||
| Physical | AoE | 12 | 1 | 100 | 12 | — |
| — | ||
| None | — | Single Target | — | — | — | — | — |
| — | |
| None | — | Single Target | — | — | — | — | — |
| — | |
| None | — | Self | — | — | — | — | — |
| Effects: Instant Death. Open the ability for details. |
Traits & Passives
Difficult to stagger.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 596,
"table": "DT_UnitParameter",
"row": "ギルガメッシュ(1戦目)",
"offset": 198107,
"faceIconId": 596,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9139
]
}
