Spell · Wind
Aeroga
Deal wind-type magic damage.
- Cost
- 44 MP
- Target
- One target
- Hits
- 3
Enemy or internal variant. Not a confirmed player-selectable ability.
Used by Enemies
- Aether’s MinionListed in the enemy’s action pool
- AldhaferaReferenced by boss AI
- AlhenaReferenced by boss AI
- AlphergReferenced by boss AI
- ArchaeoaevisReferenced by boss AI
- DabihReferenced by boss AI
- GilgameshReferenced by boss AI
- Green ElementalListed in the enemy’s action pool
- Green WingListed in the enemy’s action pool
- Metal RoperListed in the enemy’s action pool
- NunkiReferenced by boss AI
- RukhReferenced by boss AI
- SadalsuudReferenced by boss AI
- SephirothReferenced by boss AI
- ShaulaReferenced by boss AI
- SheratanReferenced by boss AI
- SolReferenced by boss AI
- VindemiatrixReferenced by boss AI
Who can use it
No character or vision unlock is confirmed in the linked records.
Calculation details
Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.
- Calculation
- Magic
- Power
- 30
- Base stagger
- 21
- Accuracy value
- 100
- Base critical chance
- 1%
- Hits
- 3
Hit shares: 33% / 33% / 34%. Power is divided across these hits.
Stored crit threshold: 2. The displayed chance accounts for the game’s floating random roll.
How battle mechanics work →

