Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersSadalsuud
30 recorded variants. Select a variant to see its own stats, artwork and rewards.

- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 600
- Stamina
- 480
- Magic
- 510
- Spirit
- 480
- Speed
- 250
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: No elemental weakness recorded for this variant.
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Assassin’s Needle. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Debuff: Defaithga. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Debuff: Deprotega. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Assassin’s Needle (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Deal physical damage with a chance to instantly KO. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 701.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 631,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態1",
"offset": 228766,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9954
]
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 630
- Stamina
- 480
- Magic
- 530
- Spirit
- 500
- Speed
- 280
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: No elemental weakness recorded for this variant.
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Support move: Shell. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Support move: Faith. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Support move: Protect. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Support move: Debrave. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 705.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 632,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態2",
"offset": 229350,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9955
]
}
- HP
- 180,000
- MP
- 999
- Stagger
- 1,600
- Strength
- 500
- Stamina
- 440
- Magic
- 460
- Spirit
- 460
- Speed
- 250
30,000 EXP · 18,000 gil
Plan your approach
Recorded elemental weaknesses: No elemental weakness recorded for this variant.
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Grand Slash; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Paralysis Slash / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga (one party member) / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Random attack A: 46.2% Blizzara / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Random attack A: 46.2% Paralysis Slash / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega (one party member) / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga (one party member) / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| None | Physical | AoE | 18 | 1 | 100 | 12 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 708.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 633,
"table": "DT_UnitParameter",
"row": "サダルスウド第二形態",
"offset": 229963,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9956
]
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 600
- Stamina
- 480
- Magic
- 510
- Spirit
- 480
- Speed
- 250
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Ice
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Assassin’s Needle. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Debuff: Defaithga. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Debuff: Deprotega. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Assassin’s Needle (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Deal physical damage with a chance to instantly KO. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 701.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 701,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態1(風)",
"offset": 232995,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 600
- Stamina
- 480
- Magic
- 510
- Spirit
- 480
- Speed
- 250
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Fire
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Assassin’s Needle. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Debuff: Defaithga. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Debuff: Deprotega. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Assassin’s Needle (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Deal physical damage with a chance to instantly KO. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 701.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 702,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態1(氷)",
"offset": 233579,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 600
- Stamina
- 480
- Magic
- 510
- Spirit
- 480
- Speed
- 250
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Wind
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Assassin’s Needle. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Debuff: Defaithga. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Debuff: Deprotega. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Assassin’s Needle (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Deal physical damage with a chance to instantly KO. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 701.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 703,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態1(土)",
"offset": 234163,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 600
- Stamina
- 480
- Magic
- 510
- Spirit
- 480
- Speed
- 250
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Water
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Assassin’s Needle. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Debuff: Defaithga. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Debuff: Deprotega. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Assassin’s Needle (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Deal physical damage with a chance to instantly KO. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 701.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 704,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態1(火)",
"offset": 234747,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 630
- Stamina
- 480
- Magic
- 530
- Spirit
- 500
- Speed
- 280
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Ice
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Support move: Shell. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Support move: Faith. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Support move: Protect. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Support move: Debrave. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 705.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 705,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態2(風)",
"offset": 235331,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 630
- Stamina
- 480
- Magic
- 530
- Spirit
- 500
- Speed
- 280
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Fire
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Support move: Shell. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Support move: Faith. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Support move: Protect. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Support move: Debrave. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 705.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 706,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態2(氷)",
"offset": 235944,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 630
- Stamina
- 480
- Magic
- 530
- Spirit
- 500
- Speed
- 280
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Wind
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Support move: Shell. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Support move: Faith. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Support move: Protect. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Support move: Debrave. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 705.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 707,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態2(土)",
"offset": 236557,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 130,000
- MP
- 999
- Stagger
- 1,800
- Strength
- 630
- Stamina
- 480
- Magic
- 530
- Spirit
- 500
- Speed
- 280
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Water
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Support move: Shell. |
| Ice barrier | Spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Support move: Faith. |
| Earth barrier | Spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Support move: Protect. |
| Fire barrier | Spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Support move: Debrave. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Decrease physical attack of an enemy. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 705.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 708,
"table": "DT_UnitParameter",
"row": "サダルスウド第一形態2(火)",
"offset": 237170,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 180,000
- MP
- 999
- Stagger
- 1,600
- Strength
- 500
- Stamina
- 440
- Magic
- 460
- Spirit
- 460
- Speed
- 250
30,000 EXP · 18,000 gil
Plan your approach
Recorded elemental weaknesses: Ice
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Grand Slash; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Paralysis Slash / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga (one party member) / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Random attack A: 46.2% Blizzara / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Random attack A: 46.2% Paralysis Slash / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega (one party member) / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga (one party member) / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 18 | 1 | 100 | 12 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 708.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 709,
"table": "DT_UnitParameter",
"row": "サダルスウド第二形態(風)",
"offset": 237783,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 180,000
- MP
- 999
- Stagger
- 1,600
- Strength
- 500
- Stamina
- 440
- Magic
- 460
- Spirit
- 460
- Speed
- 250
30,000 EXP · 18,000 gil
Plan your approach
Recorded elemental weaknesses: Fire
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Grand Slash; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Paralysis Slash / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga (one party member) / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Random attack A: 46.2% Blizzara / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Random attack A: 46.2% Paralysis Slash / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega (one party member) / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga (one party member) / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal ice-type magic damage. | ||
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 18 | 1 | 100 | 12 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 708.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 710,
"table": "DT_UnitParameter",
"row": "サダルスウド第二形態(氷)",
"offset": 238379,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 180,000
- MP
- 999
- Stagger
- 1,600
- Strength
- 500
- Stamina
- 440
- Magic
- 460
- Spirit
- 460
- Speed
- 250
30,000 EXP · 18,000 gil
Plan your approach
Recorded elemental weaknesses: Wind
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Grand Slash; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Paralysis Slash / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga (one party member) / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Random attack A: 46.2% Blizzara / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Random attack A: 46.2% Paralysis Slash / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega (one party member) / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga (one party member) / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 18 | 1 | 100 | 12 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 708.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 711,
"table": "DT_UnitParameter",
"row": "サダルスウド第二形態(土)",
"offset": 238975,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 180,000
- MP
- 999
- Stagger
- 1,600
- Strength
- 500
- Stamina
- 440
- Magic
- 460
- Spirit
- 460
- Speed
- 250
30,000 EXP · 18,000 gil
Plan your approach
Recorded elemental weaknesses: Water
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Grand Slash; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Paralysis Slash / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga (one party member). Whole-party spell: Aeroga (the whole party). Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga (one party member) / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Blizzaga (the whole party). Random attack A: 46.2% Blizzara / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega (one party member). Whole-party spell: Stonega (the whole party). Random attack A: 46.2% Paralysis Slash / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega (one party member) / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga (one party member). Whole-party spell: Firaga (the whole party). Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga (one party member) / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal fire-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 18 | 1 | 100 | 12 | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal earth-type magic damage. | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 708.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 712,
"table": "DT_UnitParameter",
"row": "サダルスウド第二形態(火)",
"offset": 239571,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,100
- Stamina
- 660
- Magic
- 1,200
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: No elemental weakness recorded for this variant.
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Stab. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Debuff: Defaithga. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Debuff: Deprotega. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Stab (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Physical | Single Target | 34 | 1 | 100 | 25 | — |
| Deal physical damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 878.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 871,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態1",
"offset": 268528,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9993
]
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,400
- Stamina
- 660
- Magic
- 1,100
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: No elemental weakness recorded for this variant.
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Support move: Shell. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Support move: Faith. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Support move: Protect. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Support move: Debravega. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP | Used in the special responses described above. | Decrease physical attack of an enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 882.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 872,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態2",
"offset": 269112,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9994
]
}
- HP
- 540,000
- MP
- 999
- Stagger
- 4,200
- Strength
- 1,000
- Stamina
- 650
- Magic
- 1,100
- Spirit
- 650
- Speed
- 380
200,000 EXP · 100,000 gil
Plan your approach
Recorded elemental weaknesses: No elemental weakness recorded for this variant.
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Sword Strike; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Barrage / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga. Whole-party spell: Tempest. Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Freezing Spike. Random attack A: 46.2% Blizzaga (the whole party) / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega. Whole-party spell: Calamity. Random attack A: 46.2% Barrage / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga. Whole-party spell: Inferno Sphere. Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| None | Physical | Random Targets | 80 | 4 | 100 | 12 | — |
| Attacks random enemies four times. | |
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| None | Physical | AoE | 30 | 1 | 100 | 25 | — |
| Deals physical damage to all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 885.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 873,
"table": "DT_UnitParameter",
"row": "サダルスウド改第二形態",
"offset": 269725,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9995
]
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,100
- Stamina
- 660
- Magic
- 1,200
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Ice
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Stab. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Debuff: Defaithga. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Debuff: Deprotega. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Stab (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Physical | Single Target | 34 | 1 | 100 | 25 | — |
| Deal physical damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 878.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 878,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態1(風)",
"offset": 272757,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,100
- Stamina
- 660
- Magic
- 1,200
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Fire
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Stab. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Debuff: Defaithga. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Debuff: Deprotega. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Stab (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| None | Physical | Single Target | 34 | 1 | 100 | 25 | — |
| Deal physical damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 878.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 879,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態1(氷)",
"offset": 273341,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,100
- Stamina
- 660
- Magic
- 1,200
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Wind
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Stab. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Debuff: Defaithga. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Debuff: Deprotega. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Stab (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Physical | Single Target | 34 | 1 | 100 | 25 | — |
| Deal physical damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 878.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 880,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態1(土)",
"offset": 273925,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,100
- Stamina
- 660
- Magic
- 1,200
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Water
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and randomly changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. The barrier changes which spell and debuff Sadalsuud uses.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At or above 70% HP | Random attack A → barrier spell → heavy attack → regular attacks B → random pair → barrier spell. |
| First action below 70% HP; restart this six-action pattern | Heavy attack → random attack A → whole-party barrier spell → regular attacks B → barrier spell → random pair. |
| Random attack A | 40% Leech; 60% the current barrier’s debuff. |
| Heavy attacks | Whole-party barrier spell → whole-party barrier spell → Windstorm, then repeat. The first heavy attack after falling below 70% HP is Windstorm. |
| Random pair | 60% Leech; 40% Stab. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Debuff: Slowga. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Debuff: Defaithga. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Debuff: Deprotega. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Debuff: Debravega. |
| Regular attacks B | Each time, randomly chooses one: Stab (40%) or Banishga (60%). |
Pattern Changes
- At 50% HP or lower, runs the intermediate transition using Change Form then Vanish. At 0 HP, Change Form moves to the next form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Effects: Damage Absorb. Open the ability for details. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Physical | Single Target | 34 | 1 | 100 | 25 | — |
| Deal physical damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | KO self. |
Traits & Passives
Elemental weakness changes.
Double Action (unlimited)Allows two actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 878.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 881,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態1(火)",
"offset": 274509,
"faceIconId": 631,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,400
- Stamina
- 660
- Magic
- 1,100
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Ice
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Support move: Shell. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Support move: Faith. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Support move: Protect. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Support move: Debravega. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP | Used in the special responses described above. | Decrease physical attack of an enemy. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 882.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 882,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態2(風)",
"offset": 275093,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,400
- Stamina
- 660
- Magic
- 1,100
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Fire
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Support move: Shell. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Support move: Faith. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Support move: Protect. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Support move: Debravega. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP | Used in the special responses described above. | Decrease physical attack of an enemy. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 882.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 883,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態2(氷)",
"offset": 275706,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,400
- Stamina
- 660
- Magic
- 1,100
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Wind
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Support move: Shell. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Support move: Faith. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Support move: Protect. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Support move: Debravega. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP | Used in the special responses described above. | Decrease physical attack of an enemy. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 882.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 884,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態2(土)",
"offset": 276319,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 420,000
- MP
- 999
- Stagger
- 4,800
- Strength
- 1,400
- Stamina
- 660
- Magic
- 1,100
- Spirit
- 660
- Speed
- 380
0 EXP · 0 gil
Plan your approach
Recorded elemental weaknesses: Water
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Follows a six-action pattern and changes Sadalsuud’s barrier after actions 1, 5, 9, and so on. Each barrier has a distinct elemental spell and support move.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| Six-action pattern | Demon Eye → barrier spell → heavy attack → regular attacks B → barrier spell → random support. |
| Heavy attacks | Alternates Windstorm and the whole-party barrier spell, starting with Windstorm. |
| Random support | One-third chance of Mind Blast; two-thirds chance of the current barrier’s support move. |
| After actions 1, 5, 9, and so on | Uses Barrier Shift and randomly chooses one of the four barriers, each with a 25% chance. |
| Wind barrier | Spell: Aeroga. Whole-party spell: Tempest. Support move: Shell. |
| Ice barrier | Spell: Blizzaga. Whole-party spell: Freezing Spike. Support move: Faith. |
| Earth barrier | Spell: Stonega. Whole-party spell: Calamity. Support move: Protect. |
| Fire barrier | Spell: Firaga. Whole-party spell: Inferno Sphere. Support move: Debravega. |
| When using Debrave | Prefers a character who does not already have ATK Down. |
| Regular attacks B | Each time, randomly chooses one: Flash or Cling (equal chance). |
Pattern Changes
- At 0 HP, uses Change Form once to change form.
Combat Actions
| None | Physical | Single Target | 12 | 2 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
| — | |
| Magic | Single Target | 24 | 1 | 100 | 25 | — |
| Inflicts Paralysis, Poison and Silence on one enemy. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Physical | AoE | — | — | 100 | 12 | — |
| Inflicts Blind on all enemies. | |
| None | Physical | AoE | 12 | 1 | 100 | 12 | — |
| Effects: Parameter Continuous Variation. Open the ability for details. | |
| None | — | Single Target | — | — | — | — | — |
| Petrifies one enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | Self | — | — | — | — | — | Used in the special responses described above. | Fades out and summons a unit. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase physical defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 5 MP |
| Increase magic defense of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP |
| Increase magic attack of an ally. | |
| None | Magic | Single Target | — | — | 100 | 25 | 6 MP | Used in the special responses described above. | Decrease physical attack of an enemy. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. |
Traits & Passives
Elemental weakness changes.
Uses Petrify attacks.
Triple Action (Permanent)Performs three actions.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 882.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 885,
"table": "DT_UnitParameter",
"row": "サダルスウド改第一形態2(火)",
"offset": 276932,
"faceIconId": 632,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 540,000
- MP
- 999
- Stagger
- 4,200
- Strength
- 1,000
- Stamina
- 650
- Magic
- 1,100
- Spirit
- 650
- Speed
- 380
200,000 EXP · 100,000 gil
Plan your approach
Recorded elemental weaknesses: Ice
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Sword Strike; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Barrage / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga. Whole-party spell: Tempest. Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Freezing Spike. Random attack A: 46.2% Blizzaga (the whole party) / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega. Whole-party spell: Calamity. Random attack A: 46.2% Barrage / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga. Whole-party spell: Inferno Sphere. Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 30 | 1 | 100 | 25 | — |
| Deals physical damage to all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Random Targets | 80 | 4 | 100 | 12 | — |
| Attacks random enemies four times. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 885.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 886,
"table": "DT_UnitParameter",
"row": "サダルスウド改第二形態(風)",
"offset": 277545,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 540,000
- MP
- 999
- Stagger
- 4,200
- Strength
- 1,000
- Stamina
- 650
- Magic
- 1,100
- Spirit
- 650
- Speed
- 380
200,000 EXP · 100,000 gil
Plan your approach
Recorded elemental weaknesses: Fire
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Sword Strike; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Barrage / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga. Whole-party spell: Tempest. Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Freezing Spike. Random attack A: 46.2% Blizzaga (the whole party) / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega. Whole-party spell: Calamity. Random attack A: 46.2% Barrage / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga. Whole-party spell: Inferno Sphere. Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 30 | 1 | 100 | 25 | — |
| Deals physical damage to all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Random Targets | 80 | 4 | 100 | 12 | — |
| Attacks random enemies four times. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 885.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 887,
"table": "DT_UnitParameter",
"row": "サダルスウド改第二形態(氷)",
"offset": 278141,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 540,000
- MP
- 999
- Stagger
- 4,200
- Strength
- 1,000
- Stamina
- 650
- Magic
- 1,100
- Spirit
- 650
- Speed
- 380
200,000 EXP · 100,000 gil
Plan your approach
Recorded elemental weaknesses: Wind
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Sword Strike; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Barrage / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga. Whole-party spell: Tempest. Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Freezing Spike. Random attack A: 46.2% Blizzaga (the whole party) / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega. Whole-party spell: Calamity. Random attack A: 46.2% Barrage / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga. Whole-party spell: Inferno Sphere. Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| None | Physical | Random Targets | 80 | 4 | 100 | 12 | — |
| Attacks random enemies four times. | |
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 30 | 1 | 100 | 25 | — |
| Deals physical damage to all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 885.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 888,
"table": "DT_UnitParameter",
"row": "サダルスウド改第二形態(土)",
"offset": 278737,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
- HP
- 540,000
- MP
- 999
- Stagger
- 4,200
- Strength
- 1,000
- Stamina
- 650
- Magic
- 1,100
- Spirit
- 650
- Speed
- 380
200,000 EXP · 100,000 gil
Plan your approach
Recorded elemental weaknesses: Water
Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.
Test damage assumptions · Compare complete buildsElement resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Changes Sadalsuud’s six-action pattern when Sadalsuud’s wings are gone. Defeating a wing forces the matching barrier, changing Sadalsuud’s spells and random attacks.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| While at least one ally survives | Random attack B → random attack A → heavy attack → random pair B → barrier spell → random pair A. |
| When alone; restart this six-action pattern | Windstorm → random attack A → random pair B → heavy attack → random pair A → random attack B. |
| Heavy attacks after a wing is defeated | Alternates the whole-party barrier spell and Flare Star. The alternation continues from the same step when the barrier changes. |
| Random pair A | 60% Sword Strike; 40% Critical Hit. |
| Random pair B | 60% Critical Hit; 40% Gravity. |
| Before the first wing is defeated | Random attack A: 28.6% Barrage / 28.6% Gravity / 42.9% Stranglehold. Random attack B: 35% Flare / 15% Sleep Slash / 30% Darkga / 20% Banishra. Barrier spell: Flare. Heavy attacks alternate Darkga and Banishra, starting with Darkga. |
| After defeating the Green Wing | Wind barrier: uses Barrier Shift. Barrier spell: Aeroga. Whole-party spell: Tempest. Random attack A: 46.2% Shamshir / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Aeroga / 30% Slowga. |
| After defeating the Blue Wing | Ice barrier: uses Barrier Shift. Barrier spell: Blizzaga (one party member). Whole-party spell: Freezing Spike. Random attack A: 46.2% Blizzaga (the whole party) / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Blizzaga (one party member) / 30% Defaithga. |
| After defeating the Orange Wing | Earth barrier: uses Barrier Shift. Barrier spell: Stonega. Whole-party spell: Calamity. Random attack A: 46.2% Barrage / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Stonega / 30% Deprotega. |
| After defeating the Red Wing | Fire barrier: uses Barrier Shift. Barrier spell: Firaga. Whole-party spell: Inferno Sphere. Random attack A: 46.2% Scorch / 23.1% Gravity / 30.8% Stranglehold. Random attack B: 70% Firaga / 30% Debravega. |
Fight Details
- The latest defeated wing determines the barrier.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| None | — | Self | — | — | — | — | — |
2 more
| — | |
| Magic | Single Target | 24 | 2 | 100 | 25 | 15 MP |
| — | ||
| None | Magic | Single TargetTarget Cur HPRatio | — | 1 | 500 | 0 | 25 MP |
4 more
| Reduce the current HP of an enemy by a set percentage. | |
| None | Physical | Single Target | 24 | 1 | 100 | 25 | — |
3 more
| Effects: Automatic Skill. Open the ability for details. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal fire-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease physical attack of all enemies. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal fire-type magic damage. | ||
| None | Magic | AoE | 36 | 1 | 500 | 12 | — |
| — | |
| None | Physical | AoE | 30 | 1 | 100 | 25 | — |
| Deals physical damage to all enemies. | |
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — |
| Gilgamesh skill. | |
| Physical | AoETarget Cur HPRatio | — | 1 | 100 | 12 | — |
| — | ||
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. | |
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal ice-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal wind-type magic damage. | ||
| Magic | AoE | 30 | 3 | 500 | 21 | — |
| Deal earth-type magic damage. | ||
| None | Magic | AoE | — | — | 100 | 0 | 24 MP |
| Decrease speed of all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Decrease magic of all enemies. | |
| Magic | AoE | 18 | 2 | 100 | 14 | 15 MP |
| Deal light magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal earth-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal dark magic damage. | ||
| Magic | AoE | 24 | 3 | 100 | 15 | 44 MP |
| Deal ice-type magic damage. | ||
| Physical | Single Target | 24 | 1 | 100 | 25 | — |
| — | ||
| None | Physical | Single Target | 18 | 1 | 100 | 25 | — |
| Effects: Automatic Skill. Open the ability for details. | |
| None | Physical | Random Targets | 80 | 4 | 100 | 12 | — |
| Attacks random enemies four times. |
Traits & Passives
Elemental weakness and absorption change after destruction of a wing.
Double Action (unlimited)Allows two actions.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
How the patterns were checked · Detailed source notes
Some move details remain unavailable: 885.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 889,
"table": "DT_UnitParameter",
"row": "サダルスウド改第二形態(火)",
"offset": 279333,
"faceIconId": 633,
"dropNormalRate": 1,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": []
}
