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BESTIARY

Intangir

1 recorded variant. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 52 · BOSS
HP
300,000
MP
999
Stagger
1,000
Strength
670
Stamina
450
Magic
530
Spirit
500
Speed
300

20,000 EXP · 14,000 gil

Plan your approach

Recorded elemental weaknesses: Earth, Light, Dark

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire200%
Ice200%
Wind200%
Earth−50%
Lightning200%
Water200%
Light−50%
Dark−50%

Status resistance

Poison100%
Blind80%
Sleep0%
Silence80%
Paralysis80%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow30%
Strength down30%
Stamina down30%
Magic down30%
Spirit down30%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalElixir100%
RareNone

Steals

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Follows a repeating attack pattern with regular sleep. Disturbing Intangir while Intangir is ready to retaliate can trigger Intangir’s wake-up attack.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
First action of the battleUse Slumber.
Ordinary six-action cycle at HP at least 50%Use Trample (50%) or Thwack (20%) or Stranglehold (30%); use the special choice; use Burn to Ashes (40%) or Tempest (60%); use the mixed choice; use Meteor then Slumber; use Burn to Ashes (40%) or Tempest (60%).
First action below 50% HPRestart with Faith; Burn to Ashes (40%) or Tempest (60%); Meteor; special choice; Meteor then Slumber; mixed choice.
Special choiceUse Flare (60%) or Thundaga (40%).
Mixed choiceUse the special choice (50%), otherwise draw from Trample (50%) or Thwack (20%) or Stranglehold (30%).

Pattern Changes

  • When Intangir’s sleep retaliation is ready and Intangir is not broken, Intangir’s counterattack is Meteor. That retaliation is then spent. Intangir also selects Meteor for Intangir’s final counter at zero HP.
Fight Details
  • The first attack of the fight is Slumber; on later repeats, that place in the pattern uses Trample (50%) or Thwack (20%) or Stranglehold (30%).

Combat Actions

NonePhysicalSingle Target18110025—Listed as the replacement attack when Silence prevents a spell.—
NonePhysicalSingle Target18110025—
  • Ordinary six-action cycle at HP at least 50%
  • Mixed choice
—
NonePhysicalAoE12410012—
  • Ordinary six-action cycle at HP at least 50%
  • Mixed choice
—
NonePhysicalSingle Target24110025—
  • Ordinary six-action cycle at HP at least 50%
  • Mixed choice
Effects: Automatic Skill. Open the ability for details.
NoneMagicRandom Targets12045004068 MP
  • Ordinary six-action cycle at HP at least 50%
  • First action below 50% HP

Deal magic damage to all enemies.

None—Self—————
  • First action of the battle
  • Ordinary six-action cycle at HP at least 50%
1 more
  • First action below 50% HP

Inflicts Sleep on the user.

FireMagicAoE24110012—
  • Ordinary six-action cycle at HP at least 50%
  • First action below 50% HP
—
WindMagicAoE30350021—
  • Ordinary six-action cycle at HP at least 50%
  • First action below 50% HP

Deal wind-type magic damage.

NoneMagicSingle Target3615004063 MP
  • Special choice

Deal magic damage.

LightningMagicSingle Target3031002144 MP
  • Special choice

Deal lightning-type magic damage.

NoneMagicSingle Target——100256 MP
  • First action below 50% HP

Increase magic attack of an ally.

Traits & Passives

Counterattacks when awakened from Sleep.

Unleashes a powerful skill upon defeat.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 436,
  "table": "DT_UnitParameter",
  "row": "ねむれるしし",
  "offset": 190285,
  "faceIconId": 436,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    7042
  ]
}