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BESTIARY

Shaula

4 recorded variants. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 50 · BOSS
HP
240,000
MP
999
Stagger
1,800
Strength
550
Stamina
480
Magic
530
Spirit
480
Speed
250

0 EXP · 0 gil

Plan your approach

Recorded elemental weaknesses: Wind

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind−50%
Earth100%
Lightning0%
Water0%
Light0%
Dark0%

Status resistance

Poison100%
Blind80%
Sleep100%
Silence100%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow60%
Strength down40%
Stamina down40%
Magic down40%
Spirit down40%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalMist X-Ether100%
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Alternates physical and magical attacks. Taking hits makes Shaula switch modes sooner.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
When the switch timer fills (8 points at Lv.50; 6 at Lv.75)Uses Switch to change mode, followed by Breath Wing and Alluring Pollen.
What speeds up the next switchGains one point for every two actions Shaula takes, plus one for every two hits Shaula receives while not broken.
Physical mode: three-action patternregular attacks A → physical special → 50% regular attacks A / 50% physical special. The special is 30% Stun Slash, 28% Barrage, 42% Poison Needle.
Magical mode: three-action patternregular attacks B → magical special → 50% regular attacks B / 50% magical special. The special is 30% Stonera (one party member), 28% Stonega (one party member), 42% Stonera (the whole party).
After 5 attacks at Lv.50, or 3 at Lv.75Shaula’s next move is Sword Strike in physical mode or Stonega (the whole party) in magical mode. This attack restarts that timer.
Regular attacks AEach time, randomly chooses one: Flurry (45%) or Petrifying Gaze (20%) or Throat Strike (35%).
Regular attacks BEach time, randomly chooses one: Aerora (40%) or Mind Blast (25%) or Aero (35%).

Pattern Changes

  • At Lv.50, non-elemental magic during Shaula’s opening after a mode switch delays Shaula’s next heavy attack and clears Shaula’s progress from incoming hits.
  • When Shaula recovers from break, restarts these timers and switches mode, then takes a normal action.
  • At 0 HP, uses Change Form once for the next form.
Fight Details
  • Shaula’s three-action pattern continues from the same step when Shaula changes mode.

Combat Actions

NoneMagicSingle Target12210025—Basic attack.—
NonePhysicalSingle Target12110025—Listed as the replacement attack when Silence prevents a spell.—
NonePhysicalAoE18110012—
  • Regular attacks A
—
None—Single Target—————
  • Regular attacks A
Effects: Stone. Open the ability for details.
NonePhysicalSingle Target18110025—
  • Regular attacks A
Effects: Skill Unavailable. Open the ability for details.
NonePhysicalSingle Target12110025—
  • Physical mode: three-action pattern

Deal physical damage and inflict Paralysis.

NonePhysicalRandom Targets80410012—
  • Physical mode: three-action pattern

Attacks random enemies four times.

NonePhysicalSingle Target12110025—
  • Physical mode: three-action pattern
Effects: Parameter Variation. Open the ability for details.
NonePhysicalAoE30110025—
  • After 5 attacks at Lv.50, or 3 at Lv.75

Deals physical damage to all enemies.

WindMagicSingle Target2221001915 MP
  • Regular attacks B

Deal wind-type magic damage.

LightningMagicSingle Target24110025—
  • Regular attacks B

Inflicts Paralysis, Poison and Silence on one enemy.

WindMagicAoE121100125 MP
  • Regular attacks B

Deal wind-type magic damage.

EarthMagicSingle Target2221001915 MP
  • Magical mode: three-action pattern

Deal earth-type magic damage.

EarthMagicSingle Target3031002144 MP
  • Magical mode: three-action pattern

Deal earth-type magic damage.

EarthMagicAoE1821001415 MP
  • Magical mode: three-action pattern

Deal earth-type magic damage.

EarthMagicAoE2431001544 MP
  • After 5 attacks at Lv.50, or 3 at Lv.75

Deal earth-type magic damage.

WindPhysicalAoE12310012—
  • When the switch timer fills (8 points at Lv.50; 6 at Lv.75)
—
NoneMagicAoE24110020—
  • When the switch timer fills (8 points at Lv.50; 6 at Lv.75)

Deals non-elemental magic damage to all enemies, with Confusion, Charm, Silence and Blind.

None—Self—————
  • When the switch timer fills (8 points at Lv.50; 6 at Lv.75)

Used for the skill's visual sequence.

None—Self—————Used in the special responses described above.

Fades out and summons a unit.

Traits & Passives

Shifts between physical and magic modes.

Its mode-shift intervals shorten the more it is attacked.

Uses various status ailment attacks.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 471,
  "table": "DT_UnitParameter",
  "row": "シャウラ第一形態",
  "offset": 213549,
  "faceIconId": 471,
  "dropNormalRate": 1,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9943
  ]
}