All skills
Ability · Dark

Dark Pain

Deal Dark magic damage to an enemy. Restore HP and MP upon KO.

Cost
5 MP
Target
One target

Who can use it

Character abilities unlock by level. Vision requirements are listed with each source.

Calculation details

Stored values for comparison and calculation. Power is a formula coefficient, not the final amount of damage or healing.

Calculation
Magic
Power
17
Base stagger
20
Accuracy value
100
Base critical chance
0%
Hits
1

Hit shares: 100%. Power is divided across these hits.

Stored crit threshold: 1. The displayed chance accounts for the game’s floating random roll.

How battle mechanics work →
Technical effect records · 2 records

Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.

Parameter VariationEffect 1404
100% base applicationPersistentSelf
Parameters and trigger data

Timing: On Defeat · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[10,1,2,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Parameter VariationEffect 1405
100% base applicationPersistentSelf
Parameters and trigger data

Timing: On Defeat · Passive trigger: None · Activation: 100%

Raw parameters depend on the effect type. The ability description provides the interpreted behavior.

[3,2,2,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)

Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.

{
  "row": "Dark Pain [408060]",
  "offset": 83259,
  "hasUnit": 3,
  "belongCommandList": [
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  ],
  "commandIdBelongDebuggingAllSkills": [
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  ],
  "skillAttrType": 3,
  "skillEffectType": 1,
  "parameterVariationType": 1,
  "damageType": 2,
  "damageCalcType": 2,
  "parameterType": 1,
  "element": 8,
  "targetType": 1,
  "isTargetIgnoreSelf": 0,
  "targetRage": 0,
  "defaultTargetRelation": 2,
  "defaultTargetState": 0,
  "isSameRelationTargetingDisabled": 1,
  "isHostilityRelationTargetingDisabled": 0,
  "isAliveOnly": 1,
  "canTargetStoneUnit": 0,
  "cost": 5,
  "magnification": 17,
  "breakDamageValue": 20,
  "accuracy": 100,
  "criticalHitRate": 1,
  "statusCondition": 0,
  "hitCount": 1,
  "hitDamageRatioList": [
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  ],
  "isVisibleSkillName": 1,
  "auraSize": 0,
  "isReflectPenetration": 0,
  "isReverseDamageToUndead": 0,
  "isUnusableInCannotEscapeBattle": 0,
  "isApplyAllMag": 0,
  "skillIdAfterModeChange": -1,
  "isMimicEnabled": 1,
  "effectBundleList": [
    {
      "effectId": 1404,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
        "param2": -1,
        "param3": -1
      }
    },
    {
      "effectId": 1405,
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      }
    },
    {
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      "passiveSkillAddTiming": 0,
      "conditionData": {
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      }
    },
    {
      "effectId": -1,
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      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
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    },
    {
      "effectId": -1,
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      "passiveSkillAddTiming": 0,
      "conditionData": {
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      }
    },
    {
      "effectId": -1,
      "targetType": 0,
      "targetRelation": 1,
      "activeSkillAddTiming": 1,
      "passiveSkillAddTiming": 0,
      "conditionData": {
        "condition": 0,
        "param1": -1,
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      }
    },
    {
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    },
    {
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      "passiveSkillAddTiming": 0,
      "conditionData": {
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      }
    }
  ],
  "availableLocation": 0,
  "mapEffectType": 0,
  "sequencerIdWhenTargetFriendlies": -1,
  "playSequencerId": -1,
  "voiceLabel": "None",
  "totalDamageDisplayRule": 0,
  "isAvailableWhenDead": 0,
  "isIgnoreUnselectable": 0,
  "isSharedWithLinkedUnit": 0,
  "isMsgIgnorePlayRate": 0,
  "isParallelExecutable": 1,
  "mimicableUnitId": 1006,
  "selfSkillActivateVoiceLabel": "None",
  "isStopSystemVoice": 1,
  "isStopVoiceOnEnemyTarget": 0,
  "isGuestOrSummonNonTargetable": 0,
  "bDisableDeathCounter": 0,
  "id": 408060,
  "sortId": 281030,
  "name": "Dark Pain",
  "description": "Deal Dark magic damage to an enemy. Restore HP and MP upon KO.",
  "skillIcon": {
    "tag": [
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  },
  "isRemovable": 1,
  "equipCost": 10,
  "filters": [
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}