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BESTIARY

Sol

2 recorded variants. Select a variant to see its own stats, artwork and rewards.

Animated battle sprite
LEVEL 52 · BOSS
HP
210,000
MP
100
Stagger
1,400
Strength
400
Stamina
400
Magic
400
Spirit
400
Speed
225

120,000 EXP · 60,000 gil

Plan your approach

Recorded elemental weaknesses: Dark

Match your attack to this variant’s resistance. Stored stats and move lists do not establish an exact turn order, a guaranteed status infliction, or demo availability.

Test damage assumptions · Compare complete builds

Element resistance

Fire0%
Ice0%
Wind0%
Earth0%
Lightning0%
Water0%
Light0%
Dark−50%

Status resistance

Poison100%
Blind100%
Sleep100%
Silence100%
Paralysis100%
Confusion100%
Petrify100%
Charm100%
Berserk100%
Doom—
Slow30%
Strength down30%
Stamina down30%
Magic down30%
Spirit down30%
Instant death100%
Gravity100%

0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.

Drops

NormalNone
RareNone

Steals

NormalNone
RareNone

Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.

Attack Pattern

Uses a four-action cycle shaped by surviving allies and active buffs; Sol checks for a dispel opportunity once per cycle.

Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.

WhenAction
At 60% HP or moreRepeat: Sol’s ally-dependent attack; check SPR up; remove party buffs if enough are active; check DEF up.
Ally-count attack above the thresholdWhen alone, use Summon Dark Bahamut; with other surviving allies, use Banishga (60%) or Meteor (40%).
When checking DEF upWhen alone, or if any ally already has DEF up, use Deprotega. Otherwise use Protectga.
When checking SPR up in the opening phaseWhen alone, or if any ally already has SPR up, use Deshellga. Otherwise use Shellga.
When Sol’s buff-removal move is dueIf opponents collectively have at least four different checked buff types, use Negation. Otherwise use Blizzaga (about 29%) or Aeroga (about 29%) or Flare (about 43%) in the high-HP phase, or use Ultima in the low-HP phase.
First action below 60% HPRestart this pattern: check DEF up; Summon Dark Bahamut if alone or Shellga with allies; Deshellga if alone or Time Unwound with allies; remove party buffs if enough are active.
Fight Details
  • The buff-removal test counts different buff types across the party, including main-stat boosts, Break damage up, Regen, Reraise, Reflect, Haste, and several special buffs and formations. Four copies of one buff count as one type.

Combat Actions

NonePhysicalSingle Target12110025—Listed as the replacement attack when Silence prevents a spell.—
IceMagicSingle Target3031002144 MP
  • When Sol’s buff-removal move is due

Deal ice-type magic damage.

WindMagicSingle Target3031002144 MP
  • When Sol’s buff-removal move is due

Deal wind-type magic damage.

NoneMagicSingle Target3615004063 MP
  • When Sol’s buff-removal move is due

Deal magic damage.

None—Self—————
  • Ally-count attack above the threshold
  • First action below 60% HP
Effects: Summon Unit. Open the ability for details.
None—AoE—————
  • First action below 60% HP

Grants repeated actions to all allies.

LightMagicAoE2431002144 MP
  • Ally-count attack above the threshold

Deal light magic damage.

NoneMagicRandom Targets12045004068 MP
  • Ally-count attack above the threshold

Deal magic damage to all enemies.

None—All Units—————
  • When Sol’s buff-removal move is due
Effects: Cure Status Condition. Open the ability for details.
NoneMagicAoE4815004595 MP
  • When Sol’s buff-removal move is due

Deal magic damage to all enemies.

NoneMagicAoE——1002524 MP
  • When checking DEF up

Black magic. Lowers all enemies' physical defense. Ultima Weapon variant.

NoneMagicAoE——1002524 MP
  • When checking SPR up in the opening phase
  • First action below 60% HP

Black magic. Lowers all enemies' magic defense. Ultima Weapon variant.

NoneMagicAoE——1002525 MP
  • When checking DEF up

Increase physical defense of all allies.

NoneMagicAoE——1002525 MP
  • When checking SPR up in the opening phase
  • First action below 60% HP

Increase magic defense of all allies.

None—AoE—————Listed as a counterattack.Effects: Instant Death. Open the ability for details.

Traits & Passives

Unleashes a special attack when a fixed number of characters are buffed.

Summons a vision of the Lord of the Heavens when alone.

Uses a skill that makes all allies act more frequently when HP drops below a fixed amount.

Research Notes

These patterns were checked against the installed game’s AI.

How the patterns were checked · Detailed source notes

Variant source data

Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.

{
  "unitId": 423,
  "table": "DT_UnitParameter",
  "row": "ソル",
  "offset": 185374,
  "faceIconId": 423,
  "dropNormalRate": 12,
  "dropRareRate": 30,
  "stealRate": 5,
  "battleGroups": [
    9053
  ]
}