Spoilers: enemy names, artwork and rewardsIncludes content beyond the demo. Open to view the bestiary; close to hide it.
All monstersSol
2 recorded variants. Select a variant to see its own stats, artwork and rewards.

- HP
- 210,000
- MP
- 100
- Stagger
- 1,400
- Strength
- 400
- Stamina
- 400
- Magic
- 400
- Spirit
- 400
- Speed
- 225
120,000 EXP · 60,000 gil
Element resistance
Status resistance
0% neutral · Negative: more damage · 100%: immune · 200%: absorbs. Status percentages are resistance, not infliction chances.
Drops
Steals
Drop percentages are base chances before bonuses. Steal slot probabilities are still being verified.
Attack Pattern
Uses a four-action cycle shaped by surviving allies and active buffs; Sol checks for a dispel opportunity once per cycle.
Numbers count this boss’s own actions; combos are listed together. Battle-turn rules are labeled.
| When | Action |
|---|---|
| At 60% HP or more | Repeat: Sol’s ally-dependent attack; check SPR up; remove party buffs if enough are active; check DEF up. |
| Ally-count attack above the threshold | When alone, use Summon Dark Bahamut; with other surviving allies, use Banishga (60%) or Meteor (40%). |
| When checking DEF up | When alone, or if any ally already has DEF up, use Deprotega. Otherwise use Protectga. |
| When checking SPR up in the opening phase | When alone, or if any ally already has SPR up, use Deshellga. Otherwise use Shellga. |
| When Sol’s buff-removal move is due | If opponents collectively have at least four different checked buff types, use Negation. Otherwise use Blizzaga (about 29%) or Aeroga (about 29%) or Flare (about 43%) in the high-HP phase, or use Ultima in the low-HP phase. |
| First action below 60% HP | Restart this pattern: check DEF up; Summon Dark Bahamut if alone or Shellga with allies; Deshellga if alone or Time Unwound with allies; remove party buffs if enough are active. |
Fight Details
- The buff-removal test counts different buff types across the party, including main-stat boosts, Break damage up, Regen, Reraise, Reflect, Haste, and several special buffs and formations. Four copies of one buff count as one type.
Combat Actions
| None | Physical | Single Target | 12 | 1 | 100 | 25 | — | Listed as the replacement attack when Silence prevents a spell. | — | |
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal ice-type magic damage. | ||
| Magic | Single Target | 30 | 3 | 100 | 21 | 44 MP |
| Deal wind-type magic damage. | ||
| None | Magic | Single Target | 36 | 1 | 500 | 40 | 63 MP |
| Deal magic damage. | |
| None | — | Self | — | — | — | — | — |
| Effects: Summon Unit. Open the ability for details. | |
| None | — | AoE | — | — | — | — | — |
| Grants repeated actions to all allies. | |
| Magic | AoE | 24 | 3 | 100 | 21 | 44 MP |
| Deal light magic damage. | ||
| None | Magic | Random Targets | 120 | 4 | 500 | 40 | 68 MP |
| Deal magic damage to all enemies. | |
| None | — | All Units | — | — | — | — | — |
| Effects: Cure Status Condition. Open the ability for details. | |
| None | Magic | AoE | 48 | 1 | 500 | 45 | 95 MP |
| Deal magic damage to all enemies. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' physical defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 24 MP |
| Black magic. Lowers all enemies' magic defense. Ultima Weapon variant. | |
| None | Magic | AoE | — | — | 100 | 25 | 25 MP |
| Increase physical defense of all allies. | |
| None | Magic | AoE | — | — | 100 | 25 | 25 MP |
| Increase magic defense of all allies. | |
| None | — | AoE | — | — | — | — | — | Listed as a counterattack. | Effects: Instant Death. Open the ability for details. |
Traits & Passives
Unleashes a special attack when a fixed number of characters are buffed.
Summons a vision of the Lord of the Heavens when alone.
Uses a skill that makes all allies act more frequently when HP drops below a fixed amount.
Counter when KO’dCounterattacks when KO’d.
Research Notes
These patterns were checked against the installed game’s AI.
Variant source data
Stored base stats. Encounter effects may modify these values. Battle-group references do not establish demo availability.
{
"unitId": 423,
"table": "DT_UnitParameter",
"row": "ソル",
"offset": 185374,
"faceIconId": 423,
"dropNormalRate": 12,
"dropRareRate": 30,
"stealRate": 5,
"battleGroups": [
9053
]
}
