PASSIVE
Add Deshell
Attack & damage
Adds a chance to inflict Deshell when using a standard attack or a battle skill.
How to use it
Free with the equipped vision
Available without spending AP when that vision is equipped and its required rank is reached.
Terra · Awakening 1
Effect data: 30% base application chance, three turns. Enemy resistance and per-hit/per-action trigger behavior are separate considerations.
Technical effect records · 1 records
Developer effect names and raw parameters are kept here for reference. Read the description and equip requirements above for gameplay use.
Parameter Continuous VariationEffect 16122
Parameters and trigger data
Timing: None · Passive trigger: Deal Normal Atk · Activation: 100%
Raw parameters depend on the effect type. The ability description provides the interpreted behavior.
[30,8,3,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1]
Source data (English labels)
Installed demo build 24032336. Names, descriptions and developer labels are presented in English. Original extraction records remain in the local analysis folder. Numeric effects are unchanged; behavior requiring native-code tracing may remain unverified.
{
"id": 1132,
"row": "Add Deshell [1132]",
"offset": 15389,
"name": "Add Deshell",
"description": "Adds a chance to inflict Deshell when using a standard attack or a battle skill.",
"battleOnly": 0,
"effects": [
{
"bundle": {
"effectId": 16122,
"targetType": 6,
"targetRelation": 1,
"activeSkillAddTiming": 1,
"passiveSkillAddTiming": 42,
"conditionData": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
}
},
"effect": {
"row": "ParameterContinuousVariation [16122]",
"offset": 65020,
"id": 16122,
"effectType": 3,
"applyTiming": 0,
"proceedTiming": 7,
"effectEndActionNum": 3,
"isUnremovable": 0,
"addProbability": 30,
"activationProbability": 100,
"activationCondition": {
"condition": 0,
"param1": -1,
"param2": -1,
"param3": -1
},
"statusCondition": 18,
"paramList": [
30,
8,
3,
0,
0,
0,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
],
"isExecutingReaction": 0
}
}
]
}

